{"id":73,"date":"2012-09-09T16:05:42","date_gmt":"2012-09-09T22:05:42","guid":{"rendered":"http:\/\/www.syntheticka.com\/?p=73"},"modified":"2012-09-09T16:05:42","modified_gmt":"2012-09-09T22:05:42","slug":"continued-adventures-in-persona-4-arena","status":"publish","type":"post","link":"https:\/\/www.syntheticka.com\/?p=73","title":{"rendered":"Continued Adventures in Persona 4 Arena."},"content":{"rendered":"<p>Wow, has it been that long since I last updated? Time sure manages to fly.<\/p>\n<p>Since my last update, I have been in a serious love\/hate relationship with Persona 4 Arena (P4A). Some days I feel really good about the progress that I&#8217;m making in the game. Other days, I feel like I just want to quit playing the game entirely. For the longest time, I couldn&#8217;t find just one character that I was comfortable with (if you couldn&#8217;t tell from all the posts that I&#8217;ve made regarding the game). I&#8217;d do really well with one character one day, and then the next I would feel like I didn&#8217;t have a single clue as to what I was doing with said character. I was satisfied then frustrated then satisfied again. Even though the mechanics were getting more and more cemented in my head, I still felt as if I wasn&#8217;t getting what I was looking for from the game. By this point, I decided that I needed to either decide on a character or just accept that I wasn&#8217;t going to improve in the game. Trying to remember the mechanics for three characters all at the same time while you&#8217;re learning a game is definitely not an effective way of learning the game. Especially when you&#8217;re already confusing things as they are with just one character.<\/p>\n<p>Much to my surprise, I ended up settling on Elizabeth as a character. I was going to stick with Yukiko, but a lot of her combos seemed too fast for me to hold on to. Her moves made a lot of sense to me, and I loved the flexibility that I have with her setting up traps and keeping a ranged game&#8230; but I feel that her mechanics are just too complicated for me right now when I have a tournament around the corner. I may pick her up later on in the game, but right now I need to focus on someone who I feel solid with. That character happens to be Elizabeth.<\/p>\n<p>I&#8217;m a little nervous, of course. Out of all the characters in the game, Elizabeth has the least amount of health. She also has a lot of mechanics that require a significant setup&#8230; and, in turn, also require a significant amount of risk. As most of my fighting game friends know, I tend to get in people&#8217;s faces a lot in fighting games, and my blocking leaves something more to be desired. I&#8217;m taking a pretty heavy gamble here playing as Elizabeth, but she&#8217;s the only character who I genuinely say that I feel the most comfortable with as of this very moment.<\/p>\n<p>Her combos actually feel like they make sense to me. Rehearsing and rehashing her combos doesn&#8217;t feel like a chore&#8211;I actually feel like I&#8217;m learning something. The timing doesn&#8217;t feel sloppy to me. Her aerial combos are actually interesting, fun, and possible for me to do. While, as I said before, I can see myself probably picking up someone else as a strong secondary to make up for what I&#8217;m lacking right now, but I think I&#8217;m going to be sticking with Elizabeth through the tournament that&#8217;s coming up.<\/p>\n<p>This is still scary. Don&#8217;t get me wrong. Out of all the characters I play online, Elizabeth has the lowest win percentage. I&#8217;m feeling that this is going to change, though, since the last two matches I played as Elizabeth in, I ended up winning. I usually don&#8217;t win matches with her. And, from what I can tell, people at this initial level are actually rather intimidated by my Elizabeth. And this is all after two or three days of seriously training with her.<\/p>\n<p>I think if I keep up my game with her, that I am going to be something that might actually be worth fearing in this game. Sure, it takes me a little while to get the grasp of things in the game (after all, the only fighting game that I&#8217;ve ever really taken seriously in a long time has been BlazBlue), but I think I&#8217;m learning faster than I&#8217;m giving myself credit for.<\/p>\n<p>I think the thing that has benefited me the most is that I&#8217;ve finally settled down on one character. When I was flip-flopping between three characters, I never found myself actually learning combos with the characters that I was playing as. I was really good at getting pokes in on my opponents, but when I&#8217;d get something going, I would never have the ability to string something together to punish the pokes I was able to get in. I could do this with all three of my characters, but after that? I was pretty much SOL.<\/p>\n<p>Sure, the combo training is helping. It&#8217;s helping quite a bit, as a matter of fact. I don&#8217;t think it would have helped nearly as much if I didn&#8217;t just stop messing around with so many characters, though. There&#8217;s so much depth to Elizabeth&#8217;s play style, and I don&#8217;t think I would have been able to grasp any of this if I didn&#8217;t start taking playing as one character more seriously. I might actually have a decent chance if I keep on grinding this game out before the tournament.<\/p>\n<p>Of course, I can already see Ryyu pounding my face in, but I think I&#8217;ll actually be able to hold my own if I keep up what I&#8217;m doing thus far. \ud83d\ude1b<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wow, has it been that long since I last updated? Time sure manages to fly. Since my last update, I have been in a serious love\/hate relationship with Persona 4 Arena (P4A). Some days I feel really good about the progress that I&#8217;m making in the game. Other days, I feel like I just want [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[12,6],"tags":[8,7,52],"class_list":["post-73","post","type-post","status-publish","format-standard","hentry","category-fighting-games","category-video-games","tag-fgc","tag-p4a","tag-video-games"],"_links":{"self":[{"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=\/wp\/v2\/posts\/73","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=73"}],"version-history":[{"count":1,"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=\/wp\/v2\/posts\/73\/revisions"}],"predecessor-version":[{"id":74,"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=\/wp\/v2\/posts\/73\/revisions\/74"}],"wp:attachment":[{"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=73"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=73"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.syntheticka.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=73"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}